Audiocanvas Installation & System Requirements | ||
Ubuntu 9.04/10.04 (32/64Bit) | Windows XP, Vista, 7 (32/64Bit) | Macintosh OS X 10.5/10.6 |
Sun's Latest Java (to find the right one, activate Ubuntu-"partners" in your package sources) OpenJDK 6 JRE (lacks performance) | Oracle Java 32Bit! (mandatory) | Latest Apple's Java |
GStreamer 0.10.x Packages (via Package Manager) | GStreamer OSS Build | GStreamer Mac OS X Build |
Install Launch File on your Desktop via Right Click + Save File and Double Click File | Use Macintosh Launch File |
User Interactions:
1) Double Click on an item which represents a sound resource allows to "play" and "pause" it.
2) Right Mouseclick "enqueues" and "dequeues" sound resources which are played right after an active sound ended.
3) Right Mouseclick followed by a Drag on an item allows to "link" items on the canvas together. Alternatively you can also press CTRL + Left MouseClick + Drag to link items together. Hint: Pressing SHIFT on your target item allows you to continue linking, that way you can layout real TRAcKS without a pain.
4) You can create a "Note" at any time, place it in your map as well as associate it to other visible items.
5) You can create your own Maps via the "Create Map"-Command in the Extras-Menu now.
Wohh, and hey, check out the Keyboard Control: Space Bar = Play/Pause, ALT+TAB=switching focus between items, f=forward, r=rewind (if latter is supported by the streaming server).
What it does exactly:
1) Load all the topic maps from either new http://deepamehta.newthinking.net/rpc/soundsets or your localhost Soundset service and serves you the interaction on available sound resources as stated above.
2) It stores new "links" as relations of type "SET" and allows the player to play along those, depending on if some links are selected or not, prioritizes paths through your network of sounds.
3) Enables you persistent organization of all your topic maps, which means: when you get back to work in your full fledged deepamehta3-client the view will look like you expect.
4) Ah, and for sure, lets you annotate your sound resources while you're listening to them.
If you want to give feedback, i just setup this simple feedback form for that purpose. There is also another interface running on this service and you can use it for giving us your feedback in a Note. If you feel like a hacker today, you could even leave us your favourite WebStream URL as Path in new a File-Topic. This is our browser based interface and it shows exactly the same maps and sound resources like this rich-multimedia-interface but it does not have a special audio-player implemented yet.
If you have already your personal DeepaMehta3 installation with the Audio-Canvas-Model Plugin up and running, you can also choose the local Soundset Service in the Extras-Menu of this Application to connect to your personal Soundset Server without needing to restart the application. If you want to install your personal DeepaMehta3 Soundset Server. You can use the following deepamehta-gogo-shell-command to do so. Everything is compatible with the end-user release in v0.4.2, hence this version name. All you need to do therefore is, enter the following command into your deepamehta3 console then everything will be fine.
start http://deepamehta.newthinking.net/maven2/org/deepamehta/dm3-audio-canvas-model/1.0/dm3-audio-canvas-model-1.0.jar
What this plugin does exactly is, it extends all File-Topics to give us some place to store certain music-related meta data. This is mainly used for visualization purposes, for example, to visually distinct between a sound resource coming from soundcloud, one from your hard disk and a web radiostream. The follow ups of this relase will take care that you don't lose any of your carefully aggregated and interlinked sound resources from all over the net.
Author: Malte Reißig, 5.September 2010 (Mr. Mukil - http://blog.deepamehta.de) - Background Original Idea
Updated: 24.February 2011